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A '''Nintendo Entertainment System''', ou '''NES''', é unha [[videoconsola]] de [[8-bit]] de [[Nintendo]] que saiu a venda en [[Norte América]], [[Brasil]], [[Europa]], [[Asia]], e [[Australia]]. O equivalente no [[Xapón]] é coñecido como '''Nintendo Family Computer''' (任天堂ファミリーコンピュータ), ou '''Famicom''' (ファミコン). A NES é a máis exitosa videoconsola do seu tempo tanto en Asia coma en Norte América, axudao a revitalizar a industria dos videoxogos seguindo o [[video game crash of 1983]], e estableceu os estandards para as seguintes consolas tanto no diseño de videoxogos (tivo o primeiro xogo de plataformas [[xogo de plataformas]], ''[[Super Mario Bros.]]'', foi o primeiro grande éxito da consola. A NES foi a primeira consola na que o fabricante optou por permitir o desenvolvemento de xogos por terceiros.
 
==HistoryHistoria==
Aproveitando o éxito das series de [[xogos arcade]] no comezo dos 80, Nintendo fixo plans para producir a súa propia videoconsola con cartuchos renovables, unha característica que non estaba incluida nos primeiros produtos da compañía.
A NES foi deseñada por [[Masayuki Uemura]] e foi posta a venda no [[Xapón]] o [[15 de Xullo]] de [[1983]]. A '''Nintendo Family Computer''' ('''Famicom''') non tivo moito éxito nun primeiro momento: Durante o seu primeiro ano, foi amplamente criticada alegando que a consola era pouco fiable e moi propensa aos erros de programación e constantes colgues. Non obstante, tras un cambio na [[placa base]], a popularidade da Famicon disparouse converténdose na consola mellor vendida no Xapón cara finais do 1984. Animados polo seu éxito, Nintendo pronto comezou a mirar cara o mercado Norte Americano.
 
Following a series of [[arcade game]] successes in the early 1980s, Nintendo made plans to produce its own console hardware that had removable cartridges, a feature not included with the company’s earlier [[Color TV Game]]s product. Designed by [[Masayuki Uemura]] and released in [[Japan]] on [[July 15]], [[1983]] for [[Yen|¥]]14,800, the '''Nintendo Family Computer''' ('''Famicom''') was slow to gather momentum: during its first year, many criticized the system as unreliable, prone to programming errors and rampant freezing. Following a [[product recall]] and a reissue with a new [[motherboard]], the Famicom’s popularity soared, becoming the best-selling game console in Japan by the end of 1984. Encouraged by their successes, Nintendo soon turned their attentions to the North American markets.
 
Nintendo comezou a negociar con [[Atari]] para sacar á venda a Famicom baixo a marca de Atari. Esta chamaríase "Nintendo Enhanced Video System." Este acordo rematou finalmente<ref>debido a que Atari pechou as negociacións con Nintendo en resposta á saida por parte de [[Coleco]] dunha versión sen licenza do ''Donkey Kong'' para o seu sistema [[Coleco Adam]]. Aínda que o xogo foi producido sen o permiso nin o soporte de Nintendo, Atari tomou isto coma un sinal de que Nintendo estaba tratando cun dos seus maiores competidores.</ref>, e Atari decidiu en centrarse na súa propia consola de nova xeración de 8 bits, a [[Atari 7800]].<ref>{{Cite web | title=The History of the Nintendo Entertainment System or Famicom | work=Nintendo Land | url=http://www.nintendoland.com/home2.htm?nes/history.htm | format=http | accessdate=February 12 | accessyear=2006}}</ref>
 
Nintendo entered into negotiations with [[Atari]] to release the Famicom under Atari’s name as the name "Nintendo Enhanced Video System." This deal eventually fell through<ref>Atari broke off negotiations with Nintendo in response to [[Coleco|Coleco’s]] unveiling of a unlicensed port of ''Donkey Kong'' for their [[Coleco Adam]] computer system. Although the game had been produced without Nintendo’s permission or support, Atari took its release as a sign that Nintendo was dealing with one of their major competitors in the market.</ref>, and Atari decided to concentrate on its own next-generation 8-bit console, the [[Atari 7800]].<ref>{{Cite web | title=The History of the Nintendo Entertainment System or Famicom | work=Nintendo Land | url=http://www.nintendoland.com/home2.htm?nes/history.htm | format=http | accessdate=February 12 | accessyear=2006}}</ref> Subsequent plans to market a Famicom console in North America featuring a keyboard, cassette data recorder, wireless joystick controller, and a special [[BASIC programming language|BASIC]] cartridge under the name "Nintendo Advanced Video System" likewise fell through. Finally, in June 1985 Nintendo unveiled its American version of the Famicom at the [[Consumer Electronics Show]] (CES). With a completely redesigned case and a new name, the Nintendo Entertainment System proved to be just as popular in America as the Famicom was in Japan, and played a major role in revitalizing interest in the video game industry. Originally Nintendo only released 50,000 units in New York City, and because of its great success it was released nationwide. Nintendo rolled out its first systems to limited American markets on October 18, 1985, following up with a nationwide release of the console in February of the following year.<ref>{{Cite book | first = Van | last = Burnham | year = 2001 | title = Supercade: A Visual History of the Videogame Age, 1971–1984 | pages = p. 375 | publisher = MIT Press | location = Cambridge, Massachusetts | id = ISBN 0-26-252420-1 }}</ref> The console was released in two different packages: a full-featured $249 USD "Deluxe Set" which came packaged with the [[R.O.B.]], the NES Zapper, two game controllers, and two games (''[[Duck Hunt]]'', and ''Gyromite''), and a scaled-down $199 "Action Set," which omitted the R.O.B. and ''Gyromite'' and included a ''Super Mario Bros.''/''Duck Hunt'' [[multicart]].<ref name="liedholm1">{{Cite web | author=Liedholm, Marcus and Mattias | title=History of the Nintendo Entertainment System or Famicom | work=Nintendo Land | url=http://www.nintendoland.com/home2.htm?nes/history.htm | format=http | accessdate=February 12 | accessyear=2006}}</ref>
 
For the rest of the decade, Nintendo was the undisputed master of the American and Japanese gaming markets, and its game titles were breaking sales records. However, the console did not attain the same level of success in the rest of the western world. In Europe and Australia, the system was released to two separate marketing regions (A and B). Mattel handled distribution for region A, which consisted of the United Kingdom, Australia, and Italy. Distribution in region B, consisting of the rest of mainland Europe, was handled by a number of different companies, with Nintendo responsible for most cartridge releases. Not until 1990 did Nintendo's newly created European branch take over distribution throughout Europe.<ref name="europe">{{Cite web | title=European information | format=http | work=[http://nindb.classicgaming.gamespy.com/ Nintendo Database] | url=http://nindb.classicgaming.gamespy.com/nes/nes_eu.shtml | accessdate=May 4 | accessyear=2006}}</ref> This enabled competitor Sega to outperform the NES with its Sega Master System in many countries. Despite this, by 1990 the NES had become the best-selling console in video game history.<ref>{{Cite web | author=Nielsen, Martin | year=1997 | title=The Nintendo Entertainment System (NES) FAQ v3.0A | format=http | work=ClassicGaming.com's Museum | url=http://www.classicgaming.com/museum/faqs/nesfaq.shtml | accessdate=January 5 | accessyear=2005}}</ref>