Singularidade tecnolóxica: Diferenzas entre revisións

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Vinge pon exemplos deses programas, entre os que están os seguintes:
* '''Programas de automatización de equipos de humanos e ordenadores:''' Introducir a intuición humana n hardware para facilitar que as máquinas resolvan problemas.
* '''Simbiosis de humanos e ordenadores en arte:''' Combinar a capacidade gráfica das máquinas modernas coa sensibilidade dos seres humanos. Vinge pon como exemplo o traballo de Karl Sims.
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* '''Equipos de humanos e ordenadores en torneos de xadrez:''' Combinar a capacidade das máquinas coa dos seres humanos no xogo en vez de limitarse a contrapoñelas.
* '''Simbiosis de humanos e ordenadores en arte:''' Combine the graphic generation capability of modern machines and the esthetic sensibility of humans. Of course, an enormous amount of research has gone into designing computer aids for artists. I m suggesting that we explicitly aim for a greater merging of competence, that we explicitly recognize the cooperative approach that is possible. Karl Sims has done wonderful work in this direction.11
* Interfaces que permitan conexión á rede sen que o humano precise de estar frente a un dispositivo (ordenador...).
* '''Equipos de humanos e ordenadores en torneos de xadrez:''' We already have programs that can play better than almost all humans. But how much work has been done on how this power could be used by a human, to get something even better? If such teams were allowed in at least some chess tournaments, it could have the positive effect on IA research that allowing computers in tournaments had for the corresponding niche in AI. In the last few years, Grandmaster.
* Interfaces que permitan conexión á rede sen que o humano precise de estar frente a un dispositivo (ordenador...).
 
== Antecesores ==